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 AC1: Tradelist Maker Support
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Groo the Swordsman
Bandit Harvester

21 Posts

Posted - 08/05/2002 :  16:05:41  Show Profile Send Groo the Swordsman a Private Message
It currently doesn't appear that workmanship is picked up in the generated report. Not sure if Imp Inventory is picking it up. If it is, can that be added to the report?

Also, "diff" appears on every item and when an item has a difficulty, it appears as "diff. diff xx"

Love the new boards.

Groo the Swordsman
Bandit Harvester

21 Posts

Posted - 08/07/2002 :  11:08:07  Show Profile Send Groo the Swordsman a Private Message
response requested, thanks

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Faile Bashere
Flaming Bandit

9272 Posts

Posted - 08/07/2002 :  11:21:15  Show Profile  Send Faile Bashere an AOL message  Send Faile Bashere an ICQ Message  Click to see Faile Bashere's MSN Messenger address  Send Faile Bashere a Yahoo! Message Send Faile Bashere a Private Message
dont believe imp inventory is reporting craft/marksmanship yet.

as for double Diff., remove one from the template.


Faile Bashere - lvl 116 three school dagger with lockpick and crossbow
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Groo the Swordsman
Bandit Harvester

21 Posts

Posted - 08/07/2002 :  18:26:13  Show Profile Send Groo the Swordsman a Private Message
Thanks, I'll check the template lines. Imp Inventory IS capturing the workmanship flag. Taken from an .xml file created today, one of the attributes listed for one item was

Workmanship="5"

Can I just use $Workmanship$ even though it doesn't show up at the bottom of the windows below the templates or do you need to code for picking it up?

edit: tried it and it worked, just need to add that field at the bottom of the window so people know it will work



Edited by - Groo the Swordsman on 08/07/2002 18:29:28
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Faile Bashere
Flaming Bandit

9272 Posts

Posted - 08/07/2002 :  18:44:58  Show Profile  Send Faile Bashere an AOL message  Send Faile Bashere an ICQ Message  Click to see Faile Bashere's MSN Messenger address  Send Faile Bashere a Yahoo! Message Send Faile Bashere a Private Message
It worked? Wow.. are you sure? I have nothing done for it, in the code


Faile Bashere - lvl 116 three school dagger with lockpick and crossbow
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Groo the Swordsman
Bandit Harvester

21 Posts

Posted - 08/08/2002 :  14:21:16  Show Profile Send Groo the Swordsman a Private Message
confirmed, putting $Workmanship$ in the template DID display the workmanship

I used (WK: $Workmanship$) and got "(WK: 5)" as the output

Additional note for the projectile line, the default template should have the attack modified replaced with the defense modifier (don't remember the exact words)

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